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AI Insights · Timothy · October 2025

Top Snake Games Performance in South America, Q3 2025

Discover the performance trends of the top snake games in South America during Q3 2025, including download, revenue, and active user insights.

Top Snake Games Performance in South America, Q3 2025

In the third quarter of 2025, the top five snake games in South America showed varied performance trends on a unified platform. Here's a closer look at their performance metrics, drawn from Sensor Tower data.

Gecko Out by Rollic Games experienced a significant rise in weekly revenue, starting from $505 and peaking at approximately $5.9K by the end of September. Download numbers soared mid-quarter, reaching a high of 61.9K in early August, while weekly active users climbed steadily, peaking at 104K.

SSSnaker from HABBY saw a steady decline in revenue from $1.9K to $1.4K throughout the quarter. Despite low weekly downloads, with a maximum of just 109, the game maintained a consistent base of over 22K active users.

Snake Clash! by Supercent, Inc. had a fluctuating revenue stream, with a slight peak of $1.1K in mid-August. The game maintained strong weekly downloads, consistently above 150K, while active users showed a slight decrease from 1.6M to 1.3M.

Snake.io - Fun Online Snake from Kooapps enjoyed stable revenue, averaging around $700 weekly. Downloads remained robust, peaking at 401K, while active users fluctuated, ending the quarter at approximately 1.7M.

Little Big Snake: Slither Game by LittleBigSnake, Inc. saw minor revenue fluctuations, with a high of $792 in mid-July. Downloads decreased significantly by the end of the quarter, while active users dropped from 25K to about 16K.

For more in-depth insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025